First game made with RPG Maker VX ACE.
You are a Hero, and you must make hero stuff.
Game example made with Twinery2 and SugarCube2.
You wake up in some camp, you don't know who you are.
A draft of my personal story, rather even the whole world, Aldaria.
A world filled with magic and science, in which you are by no means the main character.
A project with advanced multilingual capabilities.
It is possible to create a project with translation into different languages, without the need to use third party resources.
A project with advanced Day & Time count system.
In THIS system, there are minutes, hours, days of the week, months. There is a reaction of the "environment" to the change of time of day.
A project with advanced dialog (or carma) system.
For example, a short story is presented. The player is free to choose certain moments of its course. Also, as a bonus, a "karma" system has been added.
Initially, there will be 3 buttons, each with its own message (neutral, good, evil). Under certain conditions, the player will be able to find out which one is which.
A project with simple map system.
In this example, a map test of "anything" is presented!
Imagine making a "map" of a bar with the ability to click on any glass and bottle, thereby performing an action with them.
Game example made with gemini-3pro.
You got lost in a snowstorm and found the station caretaker's house, but suddenly you find yourself embroiled in a struggle for survival.